Lost soul aside xbox series x series#
For this reason, the Xbox Series X is a cool salve to the prickle and panic of new hardware. When the conversation turns to teraflops and fills up with phrases that come pre-stamped with little “TMs” at the top, you feel a soft, mild terror set in. If you’re anything like me, you experience a blend of boredom and anxiousness amidst the hot air that’s blown at us by a new generation of consoles. To sum up: we have a largely unchanged controller, a speedier dashboard, and a black box (at first imposing and, as the days go by, strangely ignorable) that’s happy to keep quiet. Aside from that, it’s the same controller as before: the sticks, the buttons, and the baffling reliance on batteries. There is a new button, placed between Start and Select-or whatever they attempted bravely, and in vain, to be called-devoted to sharing. Thankfully, it has kept its satisfying clack. The directional pad has lost its lacquered sheen, in favour of a dry matte finish, and now sits half-melted into a dish, like that of the 360 and of the Xbox One Elite controller. The grips are now knurled, along with the triggers, giving the distinctly pleasant impression that you’re clutching two pumice stones. Still the same loud, hollow-plastic rattle that resounded from the vibrations of the Xbox One controller, albeit in service of a superior rumble. The controller, on the other hand, was not. As I was playing, I suddenly noticed something that was notable for not being there to notice: there were no gusts of circuit-warmed air, no fans panting in protest to the job at hand. Firing up Forza Horizon 4-which came out last year but which is said to be souped up for the Series X-I barreled into a deluge of mud and rain, in a white Skoda, and admired the richly optimised murk. Only now it lacked the jetlagged reluctance of the old dashboard. Or, at least, the dashboard that was recently updated on the Xbox One: all softened edges and sensibly rearranged headings. For the first few days, I approached it with the utmost care: a courteous nod, not too much eye contact, and no impolite questions, such as, “What’s up with the green grill?” or “Is it true that the Series S is the result of illicit relations between you and a washing machine?Įventually, I mustered the daring to check out the new dashboard, which was, of course, the old dashboard. There is a hint of the squat and the sanded-off about it, like a thug on best behaviour-a mound of muscle boxed into a dark suit.
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They are all loomed over now by the Xbox Series X, which stands firm and foursquare, with a body like fresh tarmac. The Xbox 360 Elite, nestled between the canyons of the Xbox One S and the PlayStation 4, has been plunged even further into shadow. Moreover, these ranked Soulslike titles should scratch the Elden Ring itch until any expanded content for FromSoft's magnum opus hits the stores.Over the last couple of weeks, the legs of my coffee table have risen to the occasion and sunk into the carpet. With that in mind, this list is being updated with overlooked and underrated Soulslike games that need the attention of fans. Even though the game has only been out a few weeks, there are already multiple Platinum and 1000-point scored Achievements being registered by veterans of the series.It's also thanks to Elden Ring that fans of the Souls series are seeking out similar games in the sub-genre.
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Updated on April 4, 2022, by Michael Llewellyn: The Souls sub-genre has been given a popularity boost once again thanks to the release of FromSoft's spiritual successor to the Dark Souls series Elden Ring. However, there are other similar Soulslikes that were comparatively overlooked or underappreciated and deserve to be played by fans of the sub-genre.
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The Nioh series, for example, is the most popular in the genre next to Dark Souls with its marriage of Ninja Gaiden's speed and the additive loop of a Souls game. RELATED: Elden Ring: Best Character DesignsAs a result, many developers try to put their own spin on the genre. However, it was the spiritual follow-up of the Dark Souls trilogy that gave rise to the Soulslike/Soulsborne sub-genre that has been implemented so effectively by other studios too. It was left to Bandai Namco and Atlus to get FromSoftware's sleeper hit to European and US shores respectively. When Demon's Souls launched on the PlayStation 3 back in 2009, it gained a cult following in the West after Sony refused to publish it in the West.